The Realm of the Hoboverlord: A Newbie's Introduction

Egads! In my last hobotacular article, I discussed Hobo Island, a hot-spot of awesome hoboportions, a place I suggested that all manner of people could come together and enjoy an awesome location with a variety of interesting and exciting things to do. This is true. Still. Very, very, true. But like all great things, Hobo Island is a complicated thing, like an onion with many layers. One of the most important thing that it contains, something relatively new but entirely awesome, is something called the Gateway Program. Essentially, the Gateway Program is something put into place to assist new residents of the grid with learning how to become valued members of the Second Life community.

the Collectors' Gallery at Black Swan

Hobo Island: The Domain of the Hoboverlords!

There is a certain class of people so terrible and yet, so awe inspiring, that lurk in the shadows of the grid. A certain class of people who could disembowel you with a salad fork, while simultaneously gibbering incoherently. No, dear readers, I am not talking about who you think I am talking about, unless you think I am talking about hobos! Yes, hobos! Homeless people, living off the land, fending for themselves in the concrete jungle. Imagine what would happen if these tragic, yet amazing, individuals took over a whole urban block. Well, okay, you don't have to. Not anymore. Hobo Island, one of Rezzable's newest locations is open for you to explore and see firsthand. It is a hobo capitol, a hobo citadel, a city full of neat things to check out, as well as things to do.

Second Life Exploration: A Five-Sim Tale

In the past, I've referenced myself as a grid wide explorer, striding from sim to sim with the desire to visit the unexplored, the new, the interesting. This time, dear readers, I have been sent on a mission to do just that. I have been sent on a mission to showcase to you some of my favorite places in Second Life from a fresh angle, and hopefully interest you in visiting them, because I honestly believe that trying out new places and exploring new locations is one of the greatest things Second Life has to offer. Join me now, looking at five places, hard-chosen, which I think you'll absolutely love.

Rezzable's Virtual World Music Page

Novelties Expanded: The Horrowshow Clothes of Carnival of Doom

Following my last article, dear readers, many of you expressed shock at how I was seemingly dragged off at the end of it. This could not be farther from the truth! I mean, honestly, who would, as they're being kidnapped, take the time to type all of that out? That's lunacy. I have, in no way, been kidnapped by carnie-folk in order for them to make me do as they please. Again, that's just preposterous. Honestly. Sometimes, dear readers, I wonder if you're even paying attention! No way! No way. Which is a good thing, because today I am bringing you, as an addendum to my last article, some various fashions from the Carnival of Doom, all of which are contained within the aforementioned Novelties barn.

Aliens Among Us: How I Learned to Stop Hating and Love the Greenies Part Deux

Last time, dear readers, I brought you an overview of the Greenies, a mischievous little alien race that inhabits Greenies Home Rezzable and Greenies Lawn Rezzable. During my time spent exploring these areas and getting to know them about as well as I could, I felt a desire building within me to join them. I know that may sound silly, dear readers, but joining them is far easier than you may imagine. The store in Greenies Home is jam-packed with all manner of Greenies to slip into, including homages to various shows and sci-fi extravaganzas, to name a few. Following my success in first contact I thought that I would return in order to mingle with them. I thought that I would come back in order to become one with them.

Darklands - Visit Rezzable Virtual World Locations

Aliens are Among Us: How I Learned to Stop Worrying and Love the Greenies

Aliens are among us! Do not be alarmed, dear reader, for the aliens I speak of are not what you may typically imagine. They are not homicidal mindless animals with acidic blood or giant space monstrosities with tendrils and snappy teeth and a desire to open you up and get intimate with your entrails. No, the aliens I speak of are a mite less intimidating. They are the kind of aliens that sneak about when you aren’t looking and scribble on your notepads. The kind that put on your lipstick and make kissy faces. The kind your cat considers very, very, very good sport. The aliens I speak of are tiny, green and absolutely amazed at the massive beings known as ‘humans’. How they came to find the grid is unknown, but they reside now in Greenies Home Rezzable, as well as Greenies Lawn Rezzable, two massive builds encompassing all manner of things mundane and bizarre.

Tunnel of Light: Dare to Eat the Worm

For a bato like me out on the trail, riding from sim to sim with nary a care in the world other than to make some quick cash and move on, the strange and fantastic and twisted do little to unnerve me. I’ve seen things that would make your blood turn to ice; entire areas filled with n00bs, spamming gesture after gesture as they writhe and beg everyone around them for ‘monies for pen15’. I’ve seen entire sims dedicated to the seedier side of the market, where those engaged in carnal acts speak one word, typically ‘mmmm’, if that even qualifies. I’ve seen haunted buildings, filled with evil and scary sound-effects that genuinely made me want to run screaming in the other direction. I’ve seen aliens, and furries, and zombies, and giant robots and cel-shaded cartoon characters. In my head rests an entire repository of crazy knowledge, passed down from my years of exploring this place we call Second Life.

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