Mark Kingdon interviewed in the london-based Times, by claims “Our economy in Second Life has been growing this year,” he said. “In the last 12 months its been up 67 per cent, which is a heck of a lot more than the real-world economy.” Amazingly the reporter did not ask for any details on this. Is Tech press all puff and no investigation still? The media vanguard once again digging deep into the hype to find the real story for the public.
The first question would surely be--er...what is the "economy" comprised of? What are the key drivers? Why is it growing when the whole world is tanking? SL has been throwing out the $1million/day number for years already? What are the key sectors and which are growing more than others? If the user base is flat--then why is the "economy" growing?
Kingdon also didn't take any questions at the Virtual World conference (see my random enuff notes here) earlier this week here in London. I think if you want to play the "community" game you gotta engage in the dialogue (as painfull as that can be). How great is Question Time btw! Love that show--and really it helps people express and understand views.
Kingdon further adds: "Also, there are people making money in Second Life. This would be a great place for a side business, and it is for thousands and thousands of people already. It may be a magnet in times of difficulty for people who are trying to earn extra money.” Sure people are making sales inworld--but making profits? Earning more than at the local sandwich shop buttering bread?
Are hype and old stats really gonna reignite SL ?





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