Job Opening - Virtual Experience (VX) Designer

 

Growing Company - Great Opportunities

Two years ago, Jon and I were the only ones in our small office on Grey's Inn Road. We have been adding new faces and talents to our team but we still got room to expand and grow.

Challenging environment and fun team

Vint Falken or Ann moved to London back in February , moved offices to Shoreditch and  Prad has moved err like a week ago. Some of you already know this from plurk =) and our bikini thursdays. More about Prad's move in another blog but I am just delighted to announce another job openning at Rezzable.

Can you make a difference in VX

Can you design amazing 3D, online virtual areas? Can you make great experiences for visitors? This could be an ideal job for someone with energy, passion, creativity and the desire to make amazing things.

IRON FIST

Iron is the first part of irony. and fist is the first part of uh.... fist... thing. home to SMERSH World Headquarters and Neptune Lighting.

 

An sim of empty buildings, great for taking pics.

Location media
Put your Flickr photos of this object into the Virtual World Directory group, and tag them with vwlocation-1574, to see them here!

Ivory Tower Library of Primitives

I spent my first 3 days in SL asking "where can I go to learn to build things?"- and I am eternally grateful to the kind stranger who pointed me to the Ivory Tower.  Everything you need to know about how to manipulate prims can be found here- in simple to understand 3-D diagrams and a series of notecards that you can save for later reference.

For those who learn best through independent study, this is *the* place to go to learn how to make things in Second Life.

Many thanks to Lumiere Noir for creating this incredible tutorial.

Location media
Put your Flickr photos of this object into the Virtual World Directory group, and tag them with vwlocation-1346, to see them here!

Building Tests on OpenSim on Rezzable Grid

Linking on OpenSim

Editor's (ok...Rar's) Note: A lot of builders have been moaning about OpenSim crashing while trying to torture make stuff on our private grid. There can be some random enough viewer crashes and things not being where you might have expected them when you come back inworld. So, we asked the OpenSim gurus at TribalMedia to take a more serious look at linking/unlinking issues. Below is Stefan's report. Net Net--> it is ok to make stuff. And also please sign-up to check out our Private Grid Alpha and share your comments and report bugs!

Crimson Shadow - Visit Rezzable's Virtual World Locations

Using OpenSim: Notes from the Rezzable Private Grid Alpha (PGA) test

Like many core SL users, the OpenSpace fiasco inspired us to look around seriously at alternatives to relying solely upon Linden Lab. The OpenSim software, which is open source and free, seemed worthy of review as we could reuse our existing SL inventory and we hear that IBM and Microsoft are starting to contribute code and actually using the software somehow.

We have been testing the OpenSim software on our own very own Rezzable Private Grid Alpha (not associated with any other opengrid) for the last 2 months or so and I wanted to share some notes about what we have find out. Big thanks to the OpenSim code gurus Stefan and Darren over at Tribal Media who supported us on this test and are currently continuing to maintain our Private Grid with us.

Where would you position heaven, earth and hell?

The Garden - Earth, Heaven and Hell - What goes Where?The Garden - Earth, Heaven and Hell - What goes Where?Back in the 16th century, when Mr. Hieronymous Bosch created his garden, heaven, hell and earth were clearly defined by religion. Master painter Hieronymous thus could appoint a panel for each: hell on the diabolic left side, heaven on the 'right' side and earth in between as the portal between hell and heaven. In the 21th century, things got more complicated: man can create hell on earth, goes on holiday to paradise resorts and sends space shuttles to explore where the heavens should have been. More over, where Hieronymous Bosch only had a flat surface to depict his vision of this 3 terms, we have X, Y and Z coordinates to show our interpretation of earth, hell and heaven. As we all know, having more options to choose from, tends to complicate things.

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