The recent unpleasantness about Builder Bot leads me to speculate about the effect of upcoming technical developments on the issue of copying in virtual reality. OnLive, an impending development that I have been discussing in recent months, may have some implications in this matter.
My article, VR in the Cloud, gives a summary of the discussion and links to previous articles.
Overview of how OnLive will work
Connect to OnLive with your TV, PC or Mac and start a game. The software and hardware you currently have on your powerful gaming computer will be running on a server farm somewhere. Those are viewer servers, as distinguished from sim servers:
Sim server: Virtual machine run by a grid operator such as Second Life or Rezzables. Each server is associated with a specific region on the grid.