The virtual power-liners

What is it that we can do with the internet + virtual environments?  You have no idea.  And we only have a glimmer.  But here are a few hints.  

Powerliner = power user of online services

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The Streamy awards

“As the first and most prestigious awards devoted to honoring excellence in web television, the Streamy Awards identify and celebrate the pioneers laying the groundwork for a new and dynamic entertainment medium. “

In Second Life, we produce a lot of videos.  That is a lot like producing web television.  So much so that several performers and video producers in Second Life will submit their work for the streamy awards.  Here is my promotional theme:

Vote to Promote

A vote for these people is a vote for Second Life video.  Maybe it will get some notice from the SL blogosphere.  Maybe it will get Streamy to set up some VR categories for next year.  

Will any of them win?  Would be nice, but, as the Thinkerer says,
How many failures does it take to make a success?

Second Life Candidates for the Streamy awards:

Lauren Weyland for Lauren Live

Pooky Amsterdam for The 1st Question

Jilly Kidd for The Meet an Author show

They are all using blogs, Facebook, and Twitter  to get the message out.

Vote early, vote often
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What is it that we can do with the internet?  Write, produce, and promote our own video shows.  And for pennies a day. 

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Nielson ratings for social media

Do blogs and tweets help a company's bottom line?  Businesses want to know.  You spend money, you  want to know the returns.   Here Erika Jonietz describes a company being set up to do that accounting for businesses using the internet.  

Making Money with Social Media

The product, Spredfast, measures the audience and relevant activity in social media: Twitter, LinkedIn, Facebook, YouTube, Flickr, and various blog sites.   Another clue that Social Media, a product of the internet, is getting ready to compete with the big boys for advertizing dollars. 

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What could we do with the internet?  Market, promote, and run marketing as a business.  But for virtual power-liners, there seems to be an unconnected dot here.   Entertainment producers in virtual realities may need better ways to connect with systems like Spredfast. 

As of now,  we can produce streamed and archived video.  That audience would by picked up by services like Spredfast.   But those systems probably do not have a way of measuring inworld activity to get the kind of results that would be needed by advertizing companies to justify their spending.  

I am not sure we can expose inworld activity to that kind of data collection at this time.  It could probably be done with current technology, but it may be up to some of the techs in VR to make it credible and easily web- accessible to systems like Spredfast – or Google.   I hope, now that I have mentioned it, someone will show me how wrong I am and give me links to the complete solution.  If they do, I will post about it here.

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How to Teach With Google Wave

Google Wave just became available in September.  One semester later we can already find reports on professors trying it out in classes (web-speed).  How to teach with Google Wave is from Chronicle of Higher Education: Wired Campus:

Ray Schroeder (University of Illinois at Springfield) joined his "Internet in American Life" course with a class on energy studies at the Institute of Technology at Sligo, in Ireland. They used Google to consider what the Internet can do for energy sustainability. 

Additional suggestions about using Google Wave in education are:
Could Google Wave Replace Course-Management Systems?

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We haven’t figured out what we can do with Google Wave in Second life.  But several of us are working on it.

 

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