Greenies Declare Independence from Second Life

The Greenies are off the SL grid and out across the burgeoning metaverse. They landed first about 3 years ago on Second LIfe and welcomed more than 4 million visitors. They encourage all avatars to consider the spirit of freedom and openness and to be independent of the melodramas at Linden Lab. Take one last ride of the bottle rocket and do some random stuff on the last Rezzable sim on the SL grid. It is being deleted on the 04th of July. 

Greenies have left the gridWhy have we finally blasted-off from the SL grid? We are just fed-up paying $295/month to a company that has no interest in its paying customers. All the noise coming out about what SL might be is just that--a lot of noise. We've had enuff.

Greenies Are Gone!

 The Mothership Has Left!

 

 

Sunday, June 27th, 2010: The Greenies Went Home

Thanks to everyone who stopped in to say goodbye to the Greenies as they took off for the Rezzable Grid!  There was much exploding and fireworks to celebrate their departure (I'll try to post photos, soon).  All that remains is the blast crater, a bottle rocket, and a mysterious green glow. Be sure to click on the rocket to follow the Greenies and get more information about the Heritage Key and Rezzable grids- but do it soon, the sim will be gone forever after June 30th.

Greenies Party as they pack to go to Rezzable Grid

Greenies came to Second Life in August 2007 and instantly brought in many fans along. It has been since then the playground of Second Life where people freely and nicely played around with their cars, flew their rockets around and simply amazed by the familiar setting of a kitchen and hidden mischievous Greenies. Through almost three years, we endless amounts of music , contests, and many more live events that kept bringing our fans back to Greenies. The kitchen had an extension at some point the Greenies Lawn which brought the sunshine to the Greenies home.

Greenies Go Home (at last!)

 

Greenies Home in SL to Hold Final Event on June 23rd, 2010

My Second Life began with an alien abduction.

I was two weeks old, proudly wearing a skirt I'd made out of an Atoll terrain texture, and trying to figure out how to use the SL building tools in the Wanderton Sandbox  (at least I didn't have a cube on my head...).  Out of nowhere, I was accosted by a little green man who called himself Light Waves, and my life (in all worlds) would never be the same again.

photo by Kean Kelly

By now, most of you are familiar with Light Waves' mischievous creations: diminutive aliens that delight in causing mayhem wherever they go; original characters that lit the spark of imagination across SL and inspired thousands of visitors over a period of three years.  

I was lucky enough to have the opportunity to build a home for these little green rascals with my talented and amazing partner, Pavig Lok, and working with the Greenies opened up the world of SL to us in beautiful and unexpected ways.

Crimson Shadow - Visit Rezzable's Virtual World Locations

Rezzable on MBC

Dousa Dragonash and the gang at MBC klndly interviewed Jon Himoff/RightasRain Rimbaud on the latest at Rezzable. Topics include how Heritage Key was set-up on the new OpenSim grid, why Rezzable left SL and what is the best of the virtual online experience. The MBC team did a great job and there is lots of nice footage from the King Tut virtual areas to check-out. You can also go to King Tut now on the Heritage Key virtual experience.

 

Live Music Events in the Brand New Sim at Heritage Key

Brand New Sim and Exciting Games

We're always busy at Heritage Key striving to bring you exciting new activities and more places to explore. If you have been to King Tut Virtual before you might have had a visit to the Amarna area by the Nile. We have been really extending that area to give you a sign of how life was by the Nile around 1350 BC. As you arrive to the Amarna area  when you choose to teleport from the Travel Hub we will offer you all you need to fit into the period from Egyptian hair to amazing egyptian gowns and even the Egyptian Dance animations.

Rezzable Visions Goes Open

We are very pleased to announce that the "Rezzable Visions" art series will get rolling again, this time on the Rezzable Private Grid (alpha2). The first artist that will present a brand new creation is Bryn Oh.  Bryn Oh's work is a fantastic example of the kind of art installations we want to put out on our opensim grid. Bryn uses the new medium that is the metaverse to tell stories and engage the visitors into the action and drama. We had an incredible piece from Bryn on Black Swan when it was up in SL. We know that this new work will again push the limits of prims and find a magically way to pull us into the mix. Stay tuned on when "Crosshatch" will be open to the public.

One after the other...

Greenies Home - Visit Rezzable Virtual World Locations

Bryn Oh is coming to Rezzable.............. Are you ready?

Intrigue-Immersion-interaction--mystery-melancholic at times.... her installations produce awe , deep thought and amazement!

Bryn Oh is a sort of second life "Ghost artist" for a Toronto Oil painter.  She is a Metaverse artist who is meant to exist only online.  She is a concept, a pixel character who inhabits the virtual world of Second Life.  To one day exhibit amongst first life artists in a formal gallery environment as a digital character is the eventual goal.

Update on OpenSim Performance: Cross-Post from Rezzable.Net

We have been hammering away quite hard on OpenSim in the last while. I posted some notes about Top 10 Issues we see as of today over on the Rezzable.net blog. I probably missed something really obvious, irritating, but hey, 10 is a random number. Short summary: "In general OpenSim has come quite a long way in the last year. There is still quite some road in front to get it to be a sort of 3D Web Server like Apache. It is very complex--maybe too much so, but nonetheless it works. And it works a lot better than it did a year ago."

Also check my older post from last time we updated on OpenSim.

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